C Specification
The VkPhysicalDeviceShaderExpectAssumeFeatures
structure is defined
as:
// Provided by VK_VERSION_1_4
typedef struct VkPhysicalDeviceShaderExpectAssumeFeatures {
VkStructureType sType;
void* pNext;
VkBool32 shaderExpectAssume;
} VkPhysicalDeviceShaderExpectAssumeFeatures;
or the equivalent
// Provided by VK_KHR_shader_expect_assume
typedef VkPhysicalDeviceShaderExpectAssumeFeatures VkPhysicalDeviceShaderExpectAssumeFeaturesKHR;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure.
Description
If the VkPhysicalDeviceShaderExpectAssumeFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderExpectAssumeFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.